The bottleneck moved from reasoning to execution
- TS Rust's model usage represented an estimated $500–$800 of subscriptions, but agents also needed machines to build and test the code. Theo recruited stored computers and installed T3 OS on them.
22:2823:00 - The setup reached about eight local computers plus two VPSs accessible by SSH. Theo excludes those machines and their electricity from his later compute-cost figure.
23:26 - Under contention, a ten-minute job could wait up to an hour before starting. More agent activity could therefore increase queues without delivering prompt validation.
24:14
What Blacksmith changed
- Theo used Blacksmith to offload jobs to cloud compute. He discloses that Blacksmith is a sponsor and says its intended strengths are predefined repository jobs such as GitHub Actions.
23:2623:48 - He spent over $2,000 on TS Rust's offloaded test compute. This was separate from ordinary CI, which he estimates cost under $30.
24:14 - Reported waiting for compute per run fell from upwards of 12 hours to 1.2 hours once agents could create and run cloud jobs. This is a waiting-time comparison, not a claim that the compiler itself became ten times faster.
25:05 - Builds still took 20–40 minutes before their results could be checked. This remaining cost motivated Lust, a compiler focused on speeding up TS Rust's development loop.
25:30
Boundaries of the recommendation
- Theo recommends Blacksmith for established verification, CI, and release jobs. He specifically discourages using it for arbitrary local agent development loops, except to check existing CI work.
25:54 - The next approach, Boat sandboxes, addresses agents that need disposable machines on demand.
26:4927:12